revamping the art
#ArtLifeTheGame started as an idea a long time ago, developed the story with real potential to create a game and a comic book. I slowly realized that I did not have the knowledge to build it so it has been a work in progress and will have a first look in 2022 with the help of mentors and gaming resources coming from @Microsoft and #XBoxGameStudiosGameCamp!
@deltatangomike of @visualartwerks been selected to speak at #SouthWiRED14 #LMJ on Oct 4. Together we can ignite the South’s digital future. Register: http://bit.ly/1sZ6DDz #crowdfunding #art #film @artlifethegame #artlife #dtm2014
That @artlifethegame is now officially legit #copyrights #trademarks are set and the art can now start flowing out the door. If u supported the #Kickstartercampaign then expect to see #art #comic book and #mobile #game updates as we roll thru the summer! Special shout out to the @visualartwerks team @tresfloresss @dg_iplaw @csaba_tech @artist053 #ATL #art #illustration#libraryofcongress
Teen Artist Meetup Feb 22
DRAWING AND THE BUSINESS OF DRAWING
REGISTER HERE (meetup.com)
Bring your sketchbooks, markers and pencils and collaborate with other teen artists and professional artist, Daniel “DTM” Flores for tips on technique, careers and more.
Central Library, Atlanta-Fulton Public Library System
One Margaret Mitchell Square, Atlanta 30303
Last day for Art Life on Kickstarter!
We've reached our last day of the @artlifethegame #kickstarter and we feel good! http://kck.st/I4zyRs the #artlife experience is coming to #android #wp8 #ios thanks to YOU!
Today is also the last day of @pencilwars #drawing contest so get your last minute pledges and #pencil #art in! #pencilwars_artlife
What about Android?!
We get that question a lot and now we have an answer!
We didn't forget our Android using fans. Not at all. Our development plans have been growing ever since we decided to reach out to our friends and family thru Kickstarter.
To be honest, I first pitched the game idea to Chad Carter, our developer, as a Windows game and he agreed to work with me on the game for fun. Our initial goal was to build the game to Windows Phone 8 and Xbox 360.
Then as we spoked about the game out loud in presence of others, the iPhone was brought into the conversation. As art and code is developed and the Kickstarter campaign came into focus, it became apparent that we would HAVE TO reach out to iOS users if we wanted Art Life to make a serious dent in the Mobile Game Industry.
And now we are here. Fans have spoken, pledges have been made and we are that much closer to producing the Art Life experience in comic books, coloring books, fine art and of course: The Mobile Game on Win Phone 8 and iOS.
Our first stretch goal is reserved to get the Art Life onto the Google Play Store for all Android users. We have to go for it. We are not overreaching when we say we are going to make the Android version available if you can help us get to 6K in less than 5 days.
Thats right. as of Saturday afternoon our campaign is at $5,286 and we only need $714 for us to push that much harder in 2014 into developing the Art Life code into Android.
Do you know any Android Gamers interested in the Art Life? then help spread the Art Life Gospel!!! http://kck.st/I4zyRs
Art Life Last week on Kickstarter!
We are nearing the finish line and we are looking for your help in a couple of ways to make this campaign complete!
we have the developer coding the iOS and Windows 8 game app and with your help we can get the comic books on board.
Heres how you become a team player:
1. pledge at least 10bux to the campaign. http://kck.st/I4zyRs I guarantee you we will fill your email inbox with all types of Art Life digital goodies beyond the campaign pledge. every bit helps!
2. share the link on Facebook and/or twitter to your followers. The more contributors to the campaign, the better our
check out more about Art Life including links to the media coverage as listed on the kickstarter page: http://kck.st/I4zyRs
Please let me know what you think about our project and consider helping it succeed!
Art Life at WonderRoot podcast
Sponsored by Octane Coffee, in this "Arts in Atlanta" conversation James Lytle and Daniel Flores join Interactive Media Manager Floyd Hall to discuss technology's role as a new platform for enjoying the art experience. Lytle talks about designing and developing his Finestra Art App for smartphones, while Flores discusses his Art Life gaming concept. They also give some insight into the challenges they're overcoming while running their startup ventures, in addition to how the local Atlanta arts community is supporting their growth.
Art Life The Game on Kickstarter: http://kck.st/I4zyRs
instagram, twitter & Facebook: @artlifethegame
Finestra Art App for iOS: http://finestraartapp.com
Visit Octane Coffee here: http://octanecoffee.com
WonderRoot is an Atlanta-based non-profit arts and service organization with a mission to unite artists and community to inspire positive social change. By providing production facilities to Atlanta-based artists and coordinating arts-based service programs, WonderRoot empowers artists to be proactive in engaging their communities through arts-based service work. For more information, please visit:
Art Life is on Kickstarter!
Denominator Gear is Here!